﻿using UnityEngine;
using System.Collections;

public class MenuButtons : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

    public void OnStartTouched(dfControl control, dfMouseEventArgs mouseEvent)
    {
        // TODO: Load the level to target from user preferences
        Application.LoadLevel(2);
    }

    public void OnLevelsTouched(dfControl control, dfMouseEventArgs mouseEvent)
    {
    }

    public void OnOptionsTouched(dfControl control, dfMouseEventArgs mouseEvent)
    {
    }

    public void OnRateTouched(dfControl control, dfMouseEventArgs mouseEvent)
    {
    }

    public void OnShopTouched(dfControl control, dfMouseEventArgs mouseEvent)
    {
    }

}
